function drawShape(shape, context) {
context.strokeStyle = '#003300';
context.beginPath();
switch (shape.m_type) {
case b2Shape.e_circleShape:
var circle = shape;
var pos = circle.m_position;
var r = circle.m_radius;
var segments = 16.0;
var theta = 0.0;
var dtheta = 2.0 * Math.PI / segments;
context.moveTo(pos.x + r, pos.y);
for (var i = 0; i < segments; i++) {
var d = new b2Vec2(r * Math.cos(theta), r * Math.sin(theta));
var v = b2Math.AddVV(pos, d);
context.lineTo(v.x, v.y);
theta += dtheta;
}
context.lineTo(pos.x + r, pos.y);
context.moveTo(pos.x, pos.y);
var ax = circle.m_R.col1;
var pos2 = new b2Vec2(pos.x + r * ax.x, pos.y + r * ax.y);
context.lineTo(pos2.x, pos2.y);
break;
case b2Shape.e_polyShape:
var poly = shape;
var tV = b2Math.AddVV(poly.m_position, b2Math.b2MulMV(poly.m_R, poly.m_vertices[0]));
context.moveTo(tV.x, tV.y);
for (var i = 0; i < poly.m_vertexCount; i++) {
var v = b2Math.AddVV(poly.m_position, b2Math.b2MulMV(poly.m_R, poly.m_vertices[i]));
context.lineTo(v.x, v.y);
}
context.lineTo(tV.x, tV.y);
break;
}
context.stroke();
}